Adventuring Blacksmith (Half-Elf Fighter 6)


Adventuring Blacksmith  CR 5

XP 1,600
Half-Elf Fighter 6
LN Medium humanoid (elf, human)
Init –1; Senses low-light vision; Perception +3

DEFENSE

AC 20, touch 9, flat-footed 20 (+9 armor, –1 Dex, +2 shield)
HP 61 (6d10+24)
Fort +8, Ref +1, Will +3; +2 vs. enchantments, +2 vs. fear Defensive Abilities bravery +2; Immune sleep

OFFENSE

Speed 20 ft.
Melee +1 warhammer +12/+7 (1d8+7/×3)
Ranged warhammer +8 (1d8+6/×3)
Special Attacks weapon training (hammers +1)

TACTICS

During Combat The fighter stands and deals mighty blows until her foes drop or she dies on her feet.

STATISTICS

Str 16, Dex 8, Con 16, Int 13, Wis 12, Cha 10
Base Atk +6; CMB +9; CMD 18
Feats Diehard, Endurance, Master Craftsman, Skill Focus (Craft [weapons]), Throw Anything, Vital Strike, Weapon Focus (warhammer), Weapon Specialization (warhammer)
Skills Appraise +7, Craft (armor) +10, Craft (weapons) +17, Perception +3
Languages Common, Dwarven, Elven
SQ armor training 1, elf blood
Combat Gear potion of cure moderate wounds, potions of endure elements (2); Other Gear masterwork full plate, masterwork heavy steel shield, +1 warhammer, warhammers (2), masterwork artisan's tools, waterskin, 43 gp

DESCRIPTION

Smiths who craft weapons may also be skilled in their use.


Section 15: Copyright Notice

Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.