Axe Warrior (Half-Orc Barbarian 3)
Axe Warrior CR 2
Half-orc Barbarian 3
CE Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +6
AC 15, touch 9, flat-footed 14 (+6 armor, +1 Dex, –2 rage)
HP 40 (3d12+15)
Fort +7, Ref +2, Will +3
Defensive Abilities orc ferocity, trap sense +1, uncanny dodge
Speed 30 ft.
Melee mwk greataxe +9 (1d12+7/×3)
Ranged mwk sling +5 (1d4+5)
Special Attacks rage (10 rounds/day), rage powers (intimidating glare)
During Combat The barbarian uses intimidating glare each round, attacking first, then focusing her glare upon the uninjured.
When not raging, the barbarian's statistics are AC 17, touch 11, flat-footed 16; HP 34; Fort +5, Will+1; Melee mwk greataxe +7 (1d12+4/×3); Ranged mwk sling +5 (1d4+3); Str 17, Con 14; CMB +6; Skills Climb +5, Intimidate +12, Swim +3.
Str 21, Dex 13, Con 18, Int 8, Wis 10, Cha 12
Base Atk +3; CMB +8; CMD 17
Feats Intimidating Prowess, Power Attack
Skills Climb +7, Intimidate +14, Perception +6, Survival +4, Swim +5
Languages Common, Orc
SQ fast movement, orc blood, weapon familiarity
Combat Gear potion of cure light wounds, potion of lesser restoration, potion of protection from good; Other Gear masterwork chainmail, masterwork greataxe, masterwork sling with 10 bullets, climber's kit, 250 gp
There are few things more terrifying than a half-orc barbarian with a greataxe.
Section 15: Copyright Notice
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.