Hastatus (Human Warrior 2)
Hastatus CR 1/2
Human Warrior 2
N Medium humanoid
Init +1; Senses Perception +0
AC 17, touch 11, flat-footed 16 (+4 armor, +2 shield, +1 dex)
HP 12 (2d8+3)
Fort +3, Ref +1, Will +0
Speed 30 ft.
Melee Shortsword +4 (1d6+2/19-20)
Ranged Javelin +3 (1d6+2)
During Combat Hastati advance side-by-side with their shields raised until close enough to throw their javelins. They then draw their swords and attack, staying side-by-side with their allies to minimize flanking and to sustain ranks. After taking a wound, a hastatus will withdraw from the front while another takes his place, if possible.
Str 15, Dex 12, Con 11, Int 9, Wis 10, Cha 8
Base Atk +1; CMB +3; CMD 14
Feats Toughness, Shield Wall
Skills Profession [Soldier]+5, Intimidate +4
Languages Imperial Standard
Combat Gear javelin
Other Gear shortsword, chain shirt, heavy wooden shield
Hastati are young, relatively poor soldiers who have just completed imperial training. Those who survive are expected to advance in age, wealth, and martial skill to become principes and eventually triarii. They from the first line of a standard Avitian Army, located in front of the principes and triarii.
It takes six months and about 300 gp to train a hastati. This price includes food, lodging, and equipment. A well-equipped fortress with smiths, barracks, and kitchens can halve this price. Once trained, a hastati will march with an army for 2 sp/day and a chance at spoils. Though formally forbidden by Avitian law, it is not uncommon for hastati to offer mercenary aid for 1 gp/day.
Hastati also make up the bulk of imperial deserters. A Hastati deserter uses the same stats listed here but comes with none of the listed equipment. Once armed, he will work as a minion or sellsword at a rate of 2 sp/day. If caught by the imperial army, he will be hung, and his employer questioned.
Section 15: Copyright Notice
© 2015, Mór Games; Author: Mario Podeschi