Holy Archer (Elf Paladin 6)
Holy Archer CR 5
Elf Paladin 6
LG Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +9
Aura courage (10 ft.)
AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
HP 43 (6d10+6)
Fort +7, Ref +8, Will +8; +2 vs. enchantments
Immune disease, fear, sleep
Speed 30 ft.
Melee longsword +6/+1 (1d8/19–20)
Ranged +1 longbow +11/+6 (1d8+1/×3)
Special Attacks channel positive energy (DC 15, 3d6), smite evil 2/day (+2 attack and AC, +6 damage)
Paladin Spell-Like Abilities (CL 6th; concentration +8)
At will—detect evil
Paladin Spells Prepared (CL 3rd; concentration +5)
1st—bless weapon, cure light wounds
During Combat The paladin uses her bow to smite evil before it can reach her. She uses cover and her mobility to maintain an advantage over her opponents.
Str 10, Dex 18, Con 11, Int 10, Wis 12, Cha 14
Base Atk +6; CMB +6; CMD 20
Feats Point-Blank Shot, Precise Shot, Rapid Shot
Skills Climb +2, Perception +9, Sense Motive +5, Stealth +5
Languages Common, Elven, Orc
SQ aura, code of conduct, divine bond (weapon +1, 1/day), elven magic, lay on hands (3d6, 5/day), mercies (fatigued, staggered), weapon familiarity
Combat Gear +1 demon-bane arrows (5), +1 undead-bane arrows (5), potion of pass without trace, potion of shield of faith, alchemist's fire (2); Other Gear masterwork chain shirt, +1 longbow with 20 arrows, longsword, silver holy symbol, 184 gp
Few expect honorable archers to be paladins, since they do not fit the typical image. Other paladins sometimes look down on these archers for shunning close combat, but they care only about efficiency in protecting their flocks.
Section 15: Copyright Notice
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.